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AI Insights · Timothy · April 2024

Top 5 Snake Games on iOS in Brazil Q1 2024

Discover the performance trends of the top 5 Snake games on iOS in Brazil during the first quarter of 2024, including their weekly downloads, revenue, and active users.

Top 5 Snake Games on iOS in Brazil Q1 2024

During the first quarter of 2024, the top 5 Snake games on iOS in Brazil showcased varied performance trends. Here's a detailed look at their weekly downloads, revenue, and active user metrics.

SSSnaker from HABBY experienced fluctuating weekly revenue, peaking at approximately $762 in the first week of January and then seeing a significant decrease before rising again to $670 in mid-February. Weekly downloads followed a similar pattern, starting at 702 in early January, dipping mid-quarter, and then recovering to 652 by mid-March. Active users showed a declining trend initially, from 1.7K in early January to 577 in early March, before increasing to 1.4K by the end of the quarter.

Little Big Snake by LittleBigSnake, Inc displayed a downward trend in most metrics. Weekly revenue started at $195 and saw minor fluctuations, ending at $151 in late March. Downloads were minimal, with a peak of 196 in the second week of January and dropping to near zero by the end of the quarter. Active users also decreased steadily from 557 in early January to 158 by late March.

Snake Rivals - io Snakes Games from Supersolid Ltd maintained a relatively stable weekly revenue around the $200 mark, with minor dips and peaks throughout the quarter. Downloads saw a significant spike at the beginning of the quarter with 3.7K and then dropped sharply, maintaining a lower range through the rest of the period, ending at 432 in late March. Active users followed a similar trend, with an initial high of 7.2K, declining to 1.3K by late February, and then slightly recovering to 1.6K by the end of March.

Snake Clash! by Supercent, Inc. showed robust performance in terms of downloads and active users. Weekly downloads began at 4.2K in early January and steadily increased, reaching 5.1K by the end of March. Active users mirrored this growth, starting at 7.9K and peaking at 15.8K in the last week of March. However, weekly revenue saw a more modest range, starting at $265 and fluctuating between $88 and $298 throughout the quarter.

Snake.io - Fun Online Snake from Kooapps demonstrated consistent performance across all metrics. Weekly downloads remained strong, starting at 15.7K and fluctuating slightly before ending at 13.2K. Revenue was relatively stable, averaging around $150 weekly, with minor variations. Active users remained high throughout the quarter, starting at 87K and peaking at 95.9K in late February, before slightly stabilizing at around 89.4K by the end of March.

For more detailed insights and data on these apps, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024